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Queen help book
This is the quick guide for A Clockwork Syringe.
For a more in-depth version, click here.

WalkthroughEdit

Start pointQuest map icon Enter the portal to your player-owned house
Official difficultyMaster Master
LengthLong
Requirements
Quest Quests:
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.

Recommended:

Enemies to defeat Beware of particularly strong general malpractitioners and 'rum'-pumped crabs, who hit high and are poisonous.

Starting outEdit

  • Go to your player-owned house portal, and attempt to enter your house.
  • Attempt to enter again and choose the "A Clockwork Syringe" option from your portal
  • Read the delivery note
  • Attempt to enter your house again and select the "A Clockwork Syringe" option once more.
  • Inspect the package.
  • Kill the level 84 Barrelchest Mk II.

For more information on how to defeat Barrelchest Mk II click here.

Dealing with the deliveryEdit

  • Talk to the estate agent.
  • Speak to the zombie head.
  • Torture the head using all five options when they are available
  • When the zombie head reaches its maximum stress level talk to it.

Warning Bill TeachEdit

  • Take the head to Bill Teach at the pub in Port Phasmatys.
  • Go to Mos Le'Harmless and head to Harpoon Joe's pub (the smaller of the two pubs on the island.)
  • Sit in the chair in the corner and ask Joe for a "Long Drop".
  • Talk to Bill and explain what happened.
  • Place the zombie head on the table and talk to him again.
Items recommended: Combat gear, food, prayer potions, antipoison, and emergency teleport.

Finding the workersEdit

  • Head west then north past 50% Luke towards the volcano until you reach the entrance to a resource dungeon.
  • Enter with your diving apparatus and fishbowl helmet equipped.
  • Go down all three paths and investigate the worker's bodies to discover their names. Do this for each of the three paths.
  • Tell Captain Braindeath the news.
  • Take the oath and receive the twiblick night special.
  • Teleport back to Mos Le'Harmless with the teleport scroll and head back to the basement in Joe's pub.
  • You give the Zombie head a makeover. You can select any of the makeover options.
  • Speak to Bill.

Getting into Bloodsplatter IsleEdit

Items recommended: 10 Free inventory spots
  • Return south to Bill's ship, talk to him, and use the "A Clockwork Syringe" option to begin your travel.
  • Speak to Bill.
  • Go down the ladders to the hull of the ship.
    • Search the gun locker.
    • Search the repair locker.
    • Take 3 powder from the barrel.
    • Take a barrel from the stack.
    • Use the gunpowder on the chain.
    • Smith the anvil.
    • Use your chain-with-cannonball on the barrel.
  • Go back up the ladder to the main deck. On the eastern cannon click 'Take-The-Ride Cannon' option to go to Bloodsplatter Isle.

Investigating Bloodsplatter IsleEdit

  • Investigate the Perch Rock.
  • You must steer him around while dropping cannonballs on the barrelchests.
File:Baron control UI.png
  • Leave the Isle and swim to Bill Teach on his ship, request to go to Bloodsplatter Isle.
  • Approach the yellow dots to the north of the factory.
  • Escape your cell and collect a surgical mask, roll of bandage, barrelchest parts, and a barrel from the stack.
  • Return to Bill by using the signalling point at the end of the dock where you arrived.
  • Get a disguise off Bill and have him send you back to the island.
  • Enter the compound and take 3 more barrels and 3 stacks of powder.
  • Change into the barrelchest disguise.

Collecting EvidenceEdit

Letter One: This is in the south-west room, sabotage the southern gas canister. 'Tell-joke' to each of the Dis-orderly and then brutalise each of them. Investigate the notice board.
Letter Two: Kill each of Grimterns in the western-most room. Investigate the notice board after killing them.
Letter Three: Talk to one of the Drunk zombies lying on the beds in the north-west room, then investigate the notice board.
Letter Four: Loosen each of the three undead arms, then investigate one of the arms, finally investigate the notice board.
Letter Five: Do not continue unless you have 300+ life points Use the three gunpowder on each of your three barrels, finish the three barrelchests in the final room. Detonate them and investigate the notice board.
  • Return back to Bill by signalling him from the dock.

Destroying the Factory Construction LineEdit

  • Talk to Bill Teach onboard his ship.
  • Return to Bloodsplatter Isle and head to the eastern-most room.
  • Pull the lever to activate the three conveyor belts, and use the Bundle o' kegs on them until each of the conveyor belts explode.

Battle at SeaEdit

  • Climb over the destroyed wall between the conveyor lines, and head east through the door opening to the docks. Descend the ladder.
  • Board the unoccupied zomboat and sink all the boats.
  • Go back to Joe's Pub basement to finish the quest.
  • Quest complete!

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