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Noxious staff (shadow)
Noxious staff (shadow) File:Noxious staff (shadow, broken).png
Release date 17 November 2014 (Update unknown) edit
Members Yes
Quest item No
Tradeable No
Equipable Yes
Stackable No
Value 158,729,867 coins
High alch 750,000 coins
Low alch 500,000 coins
Destroy Drop
Store price Not sold
Examine A lethal staff, made from spider parts.
Weight 2.2 kg
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The Noxious staff (shadow) is made by dyeing a noxious staff with shadow dye. This process is irreversible, and the dyed version is untradeable. It has the same combat bonuses, special attack and repair mechanics as the regular noxious staff, and it degrades after 10 hours of combat but can be repaired at Bob in Lumbridge, or at an armour stand.

If lost in the wild, the killer receives 2000 coins.

Making a shadow dyed noxious staff costs 790,200,378.

Combat StatsFile:Noxious staff (shadow) equipped.png
Skill requirementsDegrades
90 Magic-iconYes
ClassSlot
Magic Magic2h slot
WeaponsMainOff
Damage--
Accuracy2458-
StyleSpell-casting
Attributes
Defence-iconArmour0
Constitution-iconLife points0
Prayer-iconPrayer0
Strength bonuses
Strength-icon0Ranged-icon0Magic-icon0
Attack speed
Average
Interval: 3.6 seconds
Attack speed average
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Repair cost[]

The base repair cost of the Noxious staff (shadow) is 4,500,000. It can be repaired by:

Alternatively, it can be repaired on an armour stand in a player-owned house. This provides a discount of 0.5% per Smithing level (including boosts and assists).

Enter your Smithing level here to calculate how much it would cost to repair the Noxious staff (shadow) on an armour stand:

 

Special Attack[]

The Noxious staff has a special attack named Mirrorback, which requires full adrenaline and will summon a mirrorback spider to aid the player. While active, the spider will reduce damage from attacks against the player by 50%, and reflect that damage to the attacker, but the spider will also be damaged for an equal amount. For instance, if the player is hit by an attack that deals 1000 damage, both the player and the spider take 500 damage, and the attacker receives 500 points of deflection damage. This will last for ten seconds or until the spider is killed. This special attack does not deflect damage from certain attacks, and also cannot deflect damage back to attackers that are immune to deflection damage, such as the Queen Black Dragon.

Comparison with other magical weapons[]

Name Type Levels Cost Accuracy Notes
Noxious staff Noxious staff Staff 90Magic-icon 158,729,867 2458
  • Highest accuracy of any standard staff
  • Has a special attack, Mirrorback, that summons a mirrorback spider which reduces and reflects damage for ten seconds
  • Degrades from full charge after 10 hours of combat, and costs 4,500,000 to repair at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Expensive compared to other magic weapons
Staff of darkness Staff of darkness Staff 85Magic-icon 87,624,571 2178
  • Second highest accuracy of any standard staff
  • Has a special attack and passive effects
  • Degrades from full charge, and costs a staff of light 188,816 to repair, each recharging by 50%
  • Expensive compared to other magic weapons, but with current price of Staff of Light, it is rather cheap to repair compared to other magic weapons
Chaotic staff Chaotic staff Staff 80Magic-icon
80Dungeoneering-icon
200,000 tokens 1924
  • Degrades from full charge after 10 hours of combat, but can be fully repaired for 2,000,000 or 200,000 and 20,000 Dungeoneering tokens
  • Third-highest accuracy of any standard staff
Attuned crystal staff Attuned crystal staff Staff 80Magic-icon
50Agility-icon
File:Attuned crystal weapon seed.png Attuned crystal weapon seed and 2000 File:Harmonic dust.png Harmonic dust 1924
  • Degrades after 25000 (50000 in Cadarn or Iorwerth areas of Prifddinas) auto-attacks, abilities or hits taken instead of the usual 60000, but can be repaired by using the item on Eluned for a cheaper price than other weapons.
  • Has a chance (up to 12%, based on Agility level) to deal +25% damage.
  • Third-highest accuracy of any standard staff
Zuriel's staff Zuriel's staff Staff 78Magic-icon 4,737,396 1829
  • Degrades to nothing after 1 hour of combat
  • Has a special attack, Miasmic Barrage, which deals up to 200% spell damage to the target whilst also temporarily reducing their attack speed and applying the Confuse effect
Armadyl battlestaff Armadyl battlestaff Staff 77Magic-icon 13,224,752 1783
  • Most accurate non-degrading staff outside of Daemonheim
  • Increases the damage of auto-attacks with Storm of Armadyl by 10%
  • Provides air runes when wielded
  • Has a special attack, Tempest of Armadyl, that deals rapid magic damage
Greater runic staff Greater runic staff Staff 75Magic-icon
90Runecrafting-icon
25,000 Runespan points 1694
  • Can hold up to 1,000 casts of any single spell, including non-combat spells, saving inventory space
Staff of light Staff of light Staff 75Magic-icon 188,816 1694
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
  • Has a special attack, Power of Light, which reduces all incoming melee damage by 50% for one minute; effect lost if the staff is unequipped
Polypore staff Polypore staff Staff 75Magic-icon 1,168,310 1694
  • Can cast Polypore Strike, which is available on any spell book
  • The charges for this spell (up to 3000) are stored in the staff, preserving inventory space
  • Each charge is effectively 343 (1 polypore spore and 5 fire runes)
  • Requires 80 Farming to recharge the staff; this is assistable
Seismic wand Seismic wand and Seismic singularity singularity Dual 90Magic-icon 320,540,438(wand) 110,916,463(orb) 2458
  • The highest accuracy of all standard dual wielded magic weapons
  • Singularity can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Expensive compared to other weapons
  • Degrades after 10 hours of combat from full charge, and costs 4,500,000 to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
Seasinger kiba Seasinger kiba and Seasinger makigai makigai Dual 85Magic-icon
92Runecrafting-icon
150File:Chi icon.pngChi
75File:Koi Scales.png Koi Scales
2File:Gemstone kaseki.png Gemstone kaseki
File:Sea singer scroll piece 4.pngComplete seasinger weapon scroll
2178
  • Requires players to play Player-owned ports in order to obtain
  • Degrades after 10 hours of combat from full charge, and costs 3,750,000 to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Second highest accuracy of any dual wielded magic weapons
Virtus wand Virtus wand and Virtus book book Dual 80Magic-icon 10,187,430(wand) 4,031,634(book) 1924
  • Book can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Degrades after 10 hours of combat from full charge, and costs 3,000,000 to repair both weapons at Bob's Axes (or less at an armour stand, depending on Smithing level)
  • Third highest accuracy of any dual wielded magic weapons
Attuned crystal wand Attuned crystal wand and Attuned crystal orb Attuned crystal orb Dual 80Magic-icon
50Agility-icon
File:Attuned crystal weapon seed.png Attuned crystal weapon seed and 2000 File:Harmonic dust.png Harmonic dust 1924
  • Degrades after 25,000 auto-attacks, but can be repaired by using the item on Eluned
  • Tied with the Virtus wand and book with the third highest accuracy of any standard dual wielded magic weapons
  • Like other attuned crystal weapons, has a chance based on the user's agility level to deal 25% more damage on any given attack (12% at 99 agility)
Abyssal wand Abyssal wand and Abyssal orb orb Dual 75Magic-icon 1,085,056(wand) 141,254(orb) 1694
  • Orb can be substituted by a shield for greater defensive stats, but at a cost to offence
  • Highest levelled non-degrading dual wielding Magic weapons outside Daemonheim
  • Much greater speed than most staves, but much lower auto-attack damage
  • 1/8 chance to save all runes when autoattacking; this chance increases to 1/5 when wearing combat robes and 1/2 when wearing battle robes
  • Can cast the Slayer dart spell
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