Treasure Trails (also known as TT) is one of the Distractions and Diversions available to members in which a player follows a series of clues leading towards a buried treasure. A treasure trail is started by finding a clue scroll dropped by various monsters, pickpocketing H.A.M. Members and Elven clan workers, by opening a Treasure chest decoration inside your Player-owned house, or purchased with Thaler. Players choosing to train the skill Slayer will find clue scrolls dropped commonly from their tasked assignments.
Players will only be able to receive a new clue scroll if they do not already have one of the same type in their inventory or bank. Most unique rewards (with some notable exceptions) can be placed in the Treasure chests in the Costume room of a player-owned house. After completing a Treasure Trail, a message comes up in the chat box indicating how many Treasure Trails have been completed per difficulty: "You have completed [AMOUNT] [DIFFICULTY] treasure trails."
Difficulty[]
There are four levels of clue scroll difficulty, with better rewards available as the difficulty increases. After the player has completed the last clue, they will receive a reward. Due to the small chance of receiving rare items worth millions of coins, a player may choose to complete Treasure Trails to make money. However, players may complete thousands of clues without finding anything of grand value.
The value of clue rewards can range from as few as 100 coins to well over 960,000,000 coins.
- Easy clue scroll rewards range from as few as 100 coins to over 5,700,000 coins if a Suitcase is obtained.
- Medium clue scroll can range from a few thousand coins to over 8,800,000 coins if a pair of Ranger boots are obtained.
- Hard clue scrolls can range from a few thousand coins to over 630,000,000 coins if a rare Shadow dye is obtained.
- Elite clue scrolls can range from a few thousand coins to over 960,000,000 coins if the very rare Third-age dye is obtained.
Length[]
Clues can involve following maps, solving puzzles, finding coordinates, talking to various NPCs and fighting monsters.
- Easy trails can be between 1 and 5 clues long with few or no quest requirements.
- Medium trails can be between 1 and 6 clues long with some quest requirements.
- Hard trails can be between 1 and 8 clues long, with multiple enemies to defeat and can have high-levelled quest requirements.
- Elite trails can be between 5 and 10 clues long, with multiple fights, puzzles in almost every step (if there is no fighting), and have some moderately high-levelled quest requirements.
Note that trails that have more clues and require a longer period of time to complete do not necessarily guarantee the chances of a more valuable prize. The prize obtained is determined when the casket is obtained at the end of the trail, and is not affected by the length of the clue trail. It is also extremely uncommon to get only 1 or 2 clues on the level 2 and level 3 clue scrolls.
Clues[]
- See Treasure Trails/Guide for more information.
The following are the types of clues obtained during Treasure Trails:
- Anagrams
- Celtic knots
- Challenge scrolls
- Compass
- Coordinates
- Cryptics
- Emote clues
- Maps
- Puzzle boxes
- Scans
- Simple clues
Rewards[]
Players receive various rewards when their Trail is completed, as the picture to the right shows. The rewards are randomly picked, and usually three or more different rewards are given in return. Players automatically receive the rewards when they talk to someone (e.g. by completing a puzzle box). Otherwise, they will get a casket instead, which contains their rewards. Players may reroll their rewards if they are unsatisfactory, but they must complete three of the same difficulty of clues to reroll their rewards. So if a player wants to reroll an unsatisfactory hard clue reward, they must complete three hard clues (this includes the unsatisfactory clue) in order to do so.
Rewards from any level[]
The items listed below are rewards that are possible to receive from all levels of Treasure Trails. These items are not guaranteed rewards, only possibilities.
Image Name 2,500–50,000 Coins File:Biscuits 25.png File:Purple sweets 10.png 2–27 Biscuits[all 1] or Purple sweets File:Bandit Camp Teleport.png File:Lumber Yard Teleport.png File:Miscellania Teleport.png File:Pollnivneach Teleport.png File:Phoenix Lair Teleport.png File:Tai Bwo Wannai Teleport.png Various Teleport scrolls God pages for God books. File:Purple firelighter.png File:Red firelighter.png File:Blue firelighter.png File:Green firelighter.png File:White firelighter.png Gnomish firelighters. File:Saradomin arrows 5.png File:Guthix arrows 5.png File:Zamorak arrows 5.png 20–100 Saradomin, Guthix, or Zamorak arrows File:Meerkats pouch.png File:Fetch casket scroll.png Noted Meerkats pouches or fetch casket scrolls
- ↑ The maximum amount of Biscuits that can be stored by a player is 200. If the maximum is stored, Purple sweets will be rewarded instead.
Easy rewards[]
The items listed below are the rewards you can get from level 1 Treasure Trails. 2 to 4 items are awarded from each Casket (easy) opened.
Image | Name | Image | Name |
---|---|---|---|
150 Air, Fire, Earth, Water runes, or Pure essence | Black 2h crossbow, crossbow, or Off-hand crossbow | ||
Staff of air, fire, earth, or water | File:Mithril arrow.png | 50 Mithril arrows or 33 black bolts | |
Air, Fire, Earth, or Water talismans | Mithril longsword or 2h sword | ||
Mithril full helm, platebody, platelegs, or kiteshield | File:Oak plank.png | 20 (noted) Oak Planks | |
20 Law or Nature runes | File:Hard leather.png | 10 (noted) Hard leather |
Medium rewards[]
The items listed below are the rewards you can get from level 2 Treasure Trails. 3 to 5 items are awarded from each Casket (medium) opened.
- ↑ Approximately 1 in 18 chance per item roll to receive most things from this table. See Treasure Trails/Rewards#Medium for a further explanation.
Common rewards table Image Name Image Name Adamant crossbow, longsword, or 2h sword Adamant armour File:Adamant arrow.pngFile:Adamant bolts.png Adamant arrows or bolts File:Green d'hide body.pngFile:Green d'hide chaps.png Green d'hide body or chaps Air, Fire, Earth, or Water battlestaffs 300 Air, Fire, Earth, or Water runes 20–75 Law or Nature runes 300 (noted) Pure essence 4 (noted) Teak planks File:Green dragonhide.png 5 (noted) Green dragonhide
Hard rewards[]
- For a detailed breakdown of the drop mechanics and calculations involved with the drop chances, see Treasure Trails/Rewards#Hard
The items listed below are the rewards you can get from level 3 Treasure Trails. 4 to 6 items are awarded from each Casket (hard) opened. These and the elite clue scrolls are the only levels of clue scrolls from which the rare third age armour rewards may be received.
- ↑ Approximately 1 in 16 chance per item roll to receive something from this table.
Dyes & Capes reward table Image Name File:Barrows dye.png File:Shadow dye.png Barrows dye[1] or Shadow dye[2] File:Backstab cape.png File:Sack of effigies.png File:Explosive barrel.png Backstab cape[3] , Sack of effigies[4] , or Explosive barrel[5] File:Prismatic large fallen star.png Prismatic large fallen star
- ↑ Approximately 1 in 1,707 chance per clue to receive a Barrows dye.
- ↑ Approximately 1 in 3,072 chance per clue to receive a Shadow dye.
- ↑ Approximately 1 in 4,608 chance per clue to receive a Backstab cape.
- ↑ Approximately 1 in 9,216 chance per clue to receive a Sack of effigies.
- ↑ Less than a 1 in 100,000 chance per item roll to receive an Explosive barrel, making it the rarest of all hard rewards.
Mega-rare table[1] Image Name A piece of Gilded armour[2] File:Super attack (4).png File:Super defence (4).png File:Super strength (4).png 5 (noted) Super attack, Super defense, and Super strength potions File:Super energy (4).png File:Antifire (4).png 15 (noted) Super energy, Super restore, or Antifire potions Starved ancient effigy[3]
- ↑ Approximately 1 in 1,536 chance per item roll to receive something from this table.
- ↑ Approximately 1 in 676 chance per clue to receive a piece of Gilded armour—approximately 1 in 3,380 for a specific piece.
- ↑ A maximum of 5 effigies can be stored by a player. If a player does have 5 effigies stored and would have obtained this reward, 2,500 coins is rewarded in its place.
Third-age rewards table[1] Image Name File:Third-age full helmet.png File:Third-age platebody.png File:Third-age platelegs.png File:Third-age kiteshield.png A piece of Third-age warrior armour A piece of Third-age mage armour File:Third-age range coif.png File:Third-age range top.png File:Third-age range legs.png File:Third-age vambraces.png A piece of Third-age ranger armour
- ↑ Approximately 1 in 3,380 chance per clue to receive something from this table—approximately 1 in 40,551 for a specific piece.
Image | Name | Image | Name |
---|---|---|---|
Rune pickaxe, longsword, or 2h sword | Rune full helm, platebody, platelegs, or kiteshield | ||
File:Black d'hide body.png File:Black d'hide chaps.png | Black d'hide body or chaps | File:Rune arrow.png | 150 Rune arrows |
Mystic air, Mystic fire, Mystic earth, or Mystic water staffs | 75 Law, Nature, Astral or Blood runes | ||
24 (noted) Mahogany planks | File:Black dragonhide.png | 5 (noted) Black dragonhide | |
File:Swamp lizard.png | 15 (noted) Swamp lizards |
Elite rewards[]
- For a detailed breakdown of the drop mechanics and calculations involved with the drop chances, see Treasure Trails/Rewards#Elite
The items listed below are the rewards you can get from level 4 Treasure Trails. 4 to 6 items are awarded from each Casket (elite) opened.
- ↑ Approximately 1 in 14 chance per item roll to get a reward from this table or below.
Each individual item in the above table has approximately 1 in 146 chance per clue to be received.
Very- and mega-rare rewards Image Name File:Prismatic large fallen star.png Prismatic large fallen star[1] Starved ancient effigy[2][3] File:Black dragon mask.pngFile:Bronze dragon mask.pngFile:Iron dragon mask.pngFile:Steel dragon mask.pngFile:Mithril dragon mask.png File:Frost dragon mask.png Black dragon, Bronze dragon, Iron dragon, Steel dragon, Mithril dragon, or Frost dragon animal masks[4] File:Sack of effigies.png Sack of effigies[5] File:Backstab cape.png Backstab cape[6] Crystal triskelion fragments[7] File:Third-age dye.pngFile:Shadow dye.pngFile:Barrows dye.png Third-age dye[8], Shadow dye[9], or Barrows dye[10]. Saradomin, Guthix or Zamorak bows.[11] File:Third-age druidic wreath.pngFile:Third-age druidic robe top.pngFile:Third-age druidic robe.pngFile:Third-age druidic cloak.png A piece of Third-age druidic equipment[12]
- ↑ Approximately 1 in 2,912 chance per clue to receive a Prismatic large fallen star.
- ↑ Approximately 1 in 728 chance per clue to receive a Starved ancient effigy.
- ↑ A maximum of 5 effigies can be stored by a player. If a player does have 5 effigies stored and would have obtained this reward, 2,500 coins is rewarded in its place.
- ↑ Approximately 1 in 146 chance per clue to receive any dragon mask - approximately 1 in 874 for a specific mask.
- ↑ Approximately 1 in 5,909 chance per clue to receive a Sack of effigies.
- ↑ Approximately 1 in 3,030 chance per clue to receive a Backstab cape.
- ↑ Approximately 1 in 160 chance per clue to receive a Crystal triskelion fragment.
- ↑ Approximately 1 in 10,192 chance per clue to receive Third-age dye.
- ↑ Approximately 1 in 3,204 chance per clue to receive Shadow dye
- ↑ Approximately 1 in 1,678 chance per clue to receive Barrows dye.
- ↑ Approximately 1 in 149 chance per clue to receive any of the god bows - approximately 1 in 446 for a specific bow.
- ↑ Approximately 1 in 7,426 chance per clue to receive any part of third-age druidic - approximately 1 in 37,128 for a specific part.
Common rewards table Image Name Image Name File:Court summons.png A Court summons File:Palm tree seed.png File:Papaya tree seed.png File:Yew seed.png Palm tree seed, Papaya tree seed or Yew seed File:Dwarf weed seed.png File:Lantadyme seed.png 2 Dwarf weed or Lantadyme seeds File:Super energy (4).png File:Antifire (4).png 15 (noted) Super energy or Antifire potions 9 (noted) Prayer potions 8 (noted) Water talisman File:Swamp lizard.png 15 (noted) Swamp lizards 5 (noted) Rune bars File:Unicorn horn.png 10 (noted) Unicorn horns File:Royal dragonhide.png 15 (noted) Royal dragonhide 12 Onyx bolt tips 2 (noted) Uncut dragonstones 8 (noted) Battlestaff 40 (noted) Mahogany planks Dragon helm Rune platebody
See also[]
- Clue scroll
- Treasure Trails/Guide, guides for Treasure Trails
- List of clue scroll dropping monsters
- List of items needed for emote clues
- A Void Dance, a quest that features a treasure trail as part of the storyline
- Grand Exchange Market Watch/Treasure Trails
Trivia[]
- Flatpacked furniture pieces were a former reward from Treasure Trails. Level 1 scrolls would give oak, level 2 would give teak, and level 3 would give gilded furniture and opulent tables. These rewards were removed by request of players.
- The rewards are calculated in the final stage of a trail. This means that the rewards of the clue scroll are not set in stone when the scroll is first picked up. As a consequence, if a rollback occurs and reverts the game to a time before the clue was finished the player will most likely receive a different reward than originally received.
- If players are in a player-owned house or any other place that is not on the surface of Gielinor, the arrow on the compass will spin counter-clockwise.
- If players try to open a casket from a trail in a player-owned house or player-owned port, the following message is obtained: You cannot open a casket or solve a clue in this area.
- Despite the fact that items such as trimmed armour, god pages and god armour can be obtained through use of the Columbarium, they are still counted as Treasure Trail items.
- With the release of Treasure Trails expansion, the following has occurred:
- There used to be a bug where when talking to an NPC for a clue where the reward interface would not show up, causing players to be unable to see and reroll their drops if it was unsatisfactory. This has been fixed.
- Prior to the expansion, when doing Hard coordinate clues outside of the Wilderness, Saradomin wizards attacked the player when they dug there. A Zamorak wizard has also been added to the Duel Arena coordinate clue, where previously no wizard would spawn at all.
- On 18 May 2015, an update was made allowing players to hold one of each tier of clue scroll. Before, only one clue scroll of any type could be owned at once.
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