Cryptic clues are common riddle clues in higher level clues, but they can be found in lower level clues on occasion. They will lead the player to an NPC to talk to, crates to search, or to a location where they are to dig. Hard level clues which lead the player to an NPC will normally result in a puzzle box. Some clues require the player to obtain a key from a nearby monster to access the needed location. These chest key clues are usually found on lower level trails. Oddly, if there is a key involved in the clue, it is possible to get the key before reading the hint, which could save the player some time.
Note: Cryptic clues in the Wilderness have a lower chance of appearing than other clues.
#[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
61 | is my number. My body is the colour of burnt orange and crawls among those with eight. Three mouths I have, yet I cannot eat. My blinking blue eye hides my grave.File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Level 46 Wilderness. Dig on the spot of the sapphire. The sapphire is located at the centre of the mountain of brown spiders, north of Red Dragon Isle. Beware of Player Killers! | File:Cryptic clue brown spiders.png |
A[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
'A bag belt only?' he asked his balding brothers | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Talk to Abbot Langley in the Monastery near Edgeville. | File:Cryptic clue Abbot Langley.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
A crate found in the tower of a church is your next location. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Upstairs in the church of East Ardougne, check the crate in the corner. | File:Cryptic clue church of East Ardougne.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
A great view: watch the rapidly drying hides get splashed. Check the box you are sitting on. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Almera's House north of Baxtorian Falls, first floor in the boxes. | File:Cryptic clue Almera's House.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
A strange little man who sells armour only to those who've proven themselves to be unafraid of dragons. | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Talk to Oziach in his house north of Edgeville lodestone. | File:Cryptic clue Oziach.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
A town with a different sort of night-life is your destination. Search for some crates in one of the houses. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crates in the clothes shop in Canifis. | File:Cryptic clue Canifis clothes shop crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
After a hard day of spraying back the vegetation, you mite want to pop to the nearby forge and search the crates. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
The Zanaris forge (furnace, north-western corner of Zanaris) west of the slayer monsters (fungi). Search the crates. (Need Lost City Quest for this clue.) | File:Cryptic clue Zanaris.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
After trawling for bars, go to the nearest place to smith them and dig by the door. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig in front of the house with an anvil in Port Khazard, near the fishing trawler minigame. | File:Cryptic clue Port Khazard.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Aggie I see, Lonely and southern I feel, I am neither inside nor outside the house, yet no house would be complete without me. The treasure lies beneath me! | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig under the southern window in Aggie's house at Draynor Village. | File:Cryptic clue Aggie's house.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
And so on, and so on, and so on. Walking from the land of many unimportant things leads to a choice of paths. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
On Etceteria, dig next to the Evergreen in front of the castle walls. (Code C-I-P) | File:Cryptic clue Etceteria.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
As you desert this town, keep an eye out for a set of spines that could ruin nearby rugs: dig carefully around the greenery. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
At the flying rug hub in Nardah, dig next to the two cacti nearby. | File:Cryptic clue Nardah cacti.png |
B[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Being this far north has meant that these crates have escaped being battled over. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crates north of the north-eastern most building in the battlefield south of Ardougne. | File:Cryptic clue battlefield.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Brush off the sand and dig in the quarry. There is a wheely handy barrow to the east. Don't worry, it's coal to dig there-in fact, it's all oclay. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Sandstone and granite quarry south of the bandit camp. Dig one square west of the north-eastern-most wheel barrow. Warning: Bring waterskins or an Enchanted water tiara, as this area is affected by desert heat. |
File:Cryptic clue granite quarry.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
By the town of the dead, walk south down a rickety bridge, then dig near the slime-covered tree. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Walk down the bridge just to the west of the northern entrance to Port Phasmatys and dig just to the east of the first tree you come to. | File:Cryptic clue slime-covered tree.png |
C[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Citric cellar. | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Speak to Heckel Funch in Tree Gnome Stronghold in the south-east corner of the Grand Tree on the first level above the ground. You will be given a puzzle box. | File:Cryptic clue Citric Cellar.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Come to the evil ledge, Yew know yew want to. Try not to get stung. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig in Edgeville, just east of the Southern Yew tree. | File:Cryptic clue Edgeville yew tree.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Covered in shadows, the centre of the circle is where you will find the answer. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
In Mort'ton, dig in the centre of town, just south of the store. | File:Cryptic clue Mort'ton.png |
D[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Dig here if you are not feeling too well after travelling through the desert. Ali heartily recommends it. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig next to the well in Pollnivneach. | File:Cryptic clue Pollnivneach well.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Don't skip here, it's too muddy. You'll feel like a star if you dig here, though. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to the southern tip of Mudskipper Point and dig on the south-eastern starfish.
The starfish may not actually appear, so good luck! |
File:Cryptic clue Mudskipper Point.png |
F[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Find a bar with a centre fountain in its city. Go upstairs and get changed. | Beware of dog - Go to Ardougne and kill a Guard Dog at the Handelmort mansion. | File:X mark.svg | |
Solution | Image | ||
Go to the Blue Moon Inn in Varrock. | Please upload an image! |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Find a crate close to the monks that like to paaarty! | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
In the Monastery south of Ardougne, south wall of the east room. | File:Cryptic clue Monastery south of Ardougne.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
For any aspiring mage, I'm sure searching this bookcase will be a rewarding experience. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the bookcase in the north-east corner of the shop on the top floor of the Mage Training Arena. | File:Cryptic clue Mage Training Arena.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Four blades I have, yet draw no blood; Still I turn my prey to powder. If you are brave, come search my roof; It is there my blades are louder. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Lumbridge windmill, search the crates on the top floor. | File:Cryptic clue Lumbridge windmill.png |
G[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Generally speaking, his nose was very bent | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
General Bentnoze in the Goblin Village. | File:Cryptic clue General Bentnoze.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Go to the village being attacked by trolls, search the drawers while you are there. | Wait till I get my hands on Penda, he's nicked the key again. - Go to the
house very close by, just south east. |
File:X mark.svg | |
Solution | Image | ||
Go to the weapons shop in Burthorpe and When you try to open the drawers it says "wait till I get my hands on Penda, he's nicked the key again." Go to the house directly east and kill Penda for the key. Then open and search the drawers. | File:Cryptic clue Burthope.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Go to this building to be illuminated, and check the drawers while you're there. | I'm guarding the key at the market - Go to Rellekka and kill one of the Fremennik Guards. | File:X mark.svg | |
Solution | Image | ||
Kill a Fremennik market guard, acquire a key, then search the drawers in the Lighthouse west of Rellekka (If you don't kill the market guard, then the drawer will say "I'm guarding the key at the market") Requires commencement of Horror from the deep to enter the lighthouse and the completion of Bar Crawl miniquest. You only need to gain entry to the lighthouse near the start of the quest. | File:Cryptic clue Lighthouse.png |
H[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Hay! Stop for a bit and admire the scenery, just like the tourism promoter says. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the hay bales in the circular room south of the Baxtorian Falls, near Rasolo. | File:Cryptic clue hay bales.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
His head might be hollow, but the crates nearby are filled with surprises. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crates near the Golem in the ruins of Uzer. Use Dominion medallion and run directly east for quick access. Alternatively, make your way to Shantay Pass, and from there, take the magic carpet to Uzer. | File:Cryptic clue Uzer crates.png |
I[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
I am a token of the greatest love. I have no beginning or end. My eye is red, I can fit like a glove. Go to the place where it's money they lend, And dig by the gate to be my friend. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig next to the gate, under the west bank of Varrock (the Tele-grab spot with coins and a ruby ring). | File:Cryptic clue under the west bank of Varrock.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
I'm sure they will let ya buy some things here as long as you are in good 'ealth | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search one of the two crates in the general shop from Lletya, the elven city. | File:Cryptic clue Lletya crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Identify the back of this over-acting brother. (He's a long way from home.) | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Talk to Hamid, the monk inside the lobby of the Duel Arena. | File:Cryptic clue Hamid.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
If a man carried my burden, he would break his back. I am not rich, but leave silver in my track. Speak to the keeper of my trail. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Talk to Gerrant in the fish shop in Port Sarim. | File:Cryptic clue Gerrant.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
If you didn't want to be here and in danger, you should lever things well enough alone. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Pull the Ardougne or Edgeville teleport lever and dig with a spade. Wearing an Ardougne cloak 2 or better and teleporting from the Ardougne lever gives a short immunity period against player killers. Beware of player killers! | File:Cryptic clue Wilderness lever.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
If you look closely enough, it seems that the archers have lost more than their needles. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the hay stack in the Ranging Guild. | File:Cryptic clue Ranging Guild haystack.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
I lie lonely and forgotten in mid wilderness, Where the dead rise from their beds. Feel free to quarrel and wind me up, and dig while you shoot their heads. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig under the crossbow in the Graveyard of Shadows at level 20 wilderness. Beware of player killers! | File:Cryptic clue Graveyard of Shadows.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where everyone has perfect vision, seek some locked drawers in a house that sits opposite a workshop. | Don't forget to feed the chickens - Head north of Seers' Village to the Sinclair Mansion or south-west to the Ranging Guild and kill the chickens. | File:X mark.svg | |
Solution | Image | ||
Go to the house in Seers' Village south of the house with the anvils. The drawers will be locked, follow the road north to the Sinclair Mansion or southwest to the Ranging Guild. Kill a chicken to get the key for the drawer. | File:Cryptic clue Seers' Village drawer.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where thieves steal from stalls, search for some drawers upstairs of a house near the bank. | It's a guard's life - Go kill a level 18 Ardougne guard. | File:X mark.svg | |
Solution | Image | ||
Search the drawers in the first floor of the house near the north bank in Ardougne. Jerico's house, where the pigeon cages are, if you have done Biohazard. You must kill a guard for the key. | File:Cryptic clue Jerico's house.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where wizards are known to gather, search upstairs in a large house to the north. | Stand by your man - Kill the man just downstairs. | File:X mark.svg | |
Solution | Image | ||
Search the chest in the house north of the Wizards' Guild. You need to kill a man in order to get a key. | File:Cryptic clue Yanille house chest.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a town where the guards are armed with maces, search the upstairs room of the Public House. | Beware of dog - Go to Ardougne and kill a Guard Dog at the Handelmort mansion. | File:X mark.svg | |
Solution | Image | ||
Go to Ardougne Manor (southeast of the north bank) and kill one of the guard dogs for the key. Then go to the Flying Horse Inn Pub just north of the Ardougne castle, search the drawers that can be found upstairs. | File:Cryptic clue Flying Horse Inn.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
In a village made of bamboo look for some crates under one of the houses. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search some crates in Tai Bwo Wannai village. | File:Cryptic clue Tai Bwo Wannai crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
It seems to have reached the end of the line, and it's still empty. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
In the Dwarven Mines, search the more northern of the two mine carts north of the entrance to the Mining Guild. | File:Cryptic clue Dwarven Mines.png |
M[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Mine was the strangest birth under the sun. I left the crimson sack. Yet life had not begun. Entered the world and yet was seen by none. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig at the Red spider's eggs in the Karamja Volcano. | File:Cryptic clue Karamja Volcano Red Spider Red spider's eggs.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Must be full of railings | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
To the north of the fishing guild and southwest of the coal trucks, there is a fenced-in area. Search the boxes on the northwest side of the small building. This house is right next to the start of the Dwarf Cannon quest. | File:Cryptic clue railings.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
My giant guardians below the market streets would be fans of rock and roll, if only they could grab hold of it. Dig near my purple smoke! | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig next to the cauldron near the Moss Giants in the Varrock Sewers. | File:Cryptic clue Varrock Sewers.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
My home is grey, and made of stone; A castle with a search for a meal. Hidden in some drawers I am, Across from a wooden wheel. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Lumbridge castle first floor, in the drawers in the room with the spinning wheel. | File:Cryptic clue Lumbridge drawer.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
My name is like a tree, yet it is spelt with a 'g', come see the fur, which is right near me. | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Speak to Wilough in Varrock centre. | File:Cryptic clue Wilough.png |
N[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Navigating to this crate will be a trial. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Swensen the Navigator's house (house southwest of longhouse) in Rellekka and search the crates in there. | File:Cryptic clue Swensen's house.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
North of the best monkey restaurant on Karamja, look for the centre of the triangle of boats and search there. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
On the jetty just north of Musa Point, look in the crate. | File:Cryptic clue Musa point.png |
O[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Observe: In the crate just North of the stairs leading down, you will find the answer. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Walk through the tunnels to the Observatory. The crate is at the top of the stairs. | File:Cryptic clue Observatory crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Often sought out by scholars of histories past, find me where words of wisdom speak volumes. | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Speak to an examiner at the Exam Centre. | File:Cryptic clue Exam Centre examiner.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
One of the sailors in Port Sarim is your next destination. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Port Sarim and talk to Captain Tobias. | File:Cryptic clue Port Sarim Captain Tobias.png |
P[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Probably filled with books on magic | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
On the ground floor of the Wizard's Tower, search the spinning bookcase on the west side near the wizard's desk. The bookcase is the one in the bottom of the diamond-like formation of bookcases. | File:Cryptic clue Wizard's Tower books.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Probably filled with wizards' socks | Kill a Spellwisp north west of the tower to get a key | File:X mark.svg | |
Solution | Image | ||
Search the cupboard in the south east room on the 2nd floor[help] of the Wizard's Tower. | File:Cryptic clue Wizard's Tower cupboard.png |
R[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Read 'How to Breed Scorpions' By O.W.Thathurt | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the northern bookcase on the first floor of the Sorcerer's Tower. | File:Cryptic clue Sorcerer's Tower.png |
S[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
Search the upstairs drawers of a house in a village where pirates are known to have a good time. | Shiver me timbers! - Kill a pirate in Brimhaven. | File:X mark.svg | |
Solution | Image | ||
In Brimhaven east of the inn and search the drawers on the top floor. Kill a pirate outside to get the key. | File:Cryptic clue Brimhaven house drawers.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Six blades I have, yet draw no blood; Still I turn my prey to powder. If you are brave, come search my roof; It is there my blades are louder | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crates on the top floor of the Lumbridge flour mill. | File:Cryptic clue Lumbridge windmill.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
'Small shoe.' Often found with rod on mushroom. | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Talk to any gnome trainer in the agility area of the Tree Gnome Stronghold. | File:Cryptic clue Tree Gnome Stronghold gnome trainer.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Snah? I feel all confused, like one of those cakes. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Talk to Hans in Lumbridge. | File:Cryptic clue Hans.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Someone watching the fights in the Duel Arena is your next destination. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Speak to Jeed at the Duel Arena. | File:Cryptic clue Jeed.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Sophind yourself some treasure by searching these boxes. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the boxes next to the bridge inside Sophanem, near the Pyramid Plunder pyramid. | File:Cryptic clue Sophanem boxes.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Surprising? I bet he is... | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Sir Prysin just inside Varrock castle. | File:Cryptic clue Sir Prysin.png |
T[]
Riddle | Key? | Puzzle? | |
---|---|---|---|
The beasts to my east snap claws and tails. The rest to my west can slide and eat fish. The force to my north will jump and they'll wail, Come dig by my fire and make a wish. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig by the torch in the Ardougne Zoo, between the penguins and the scorpions. | File:Cryptic clue Ardougne Zoo.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The cheapest water for miles around, but they react badly to religious icons. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to the Bandit Camp in the Kharidian desert, search the crates in the shop. | File:Cryptic clue Bandit Camp crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The crate on the ground floor of a church is your next location. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
The crate next to the ladder in the church in Ardougne. | Please upload an image! |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The crate in the tower of a church is your next location. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Up the ladder of the church in Ardougne. | File:Cryptic clue church of East Ardougne.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The dead, red dragon watches over this chest. He must really dig the view. | Barbarians rule ok - Go to the Barbarian Village and kill a male barbarian. The barbarian women will not drop the key. | File:X mark.svg | |
Solution | Image | ||
Go to Gunnarsgrunn (Barbarian Village) or barbarian outpost and kill a male barbarian and collect the key he drops. Go to the Exam centre south of the Digsite and search the chest under the red dragon's head in the main building. | File:Cryptic clue Exam Centre chest.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The gnomes' nearby cart must have collapsed under the weight of all the treasure in these boxes. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
West of Outpost, south of water symbol on map. Search the south-westernmost boxes. | File:Cryptic clue Outpost.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The owner of this crate has a hunch that he put more than fish inside. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crate near Lubufu south of Brimhaven. | File:Cryptic clue Lubufu crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The rock cakes to the south are definitely more edible than the two rocks I buried the treasure between. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig just north of the rock cake stall in Gu'Tanoth between the outcrop of rocks in the marketplace. Requires completing part of the Watchtower quest. | File:Cryptic clue Gu'Tanoth.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The socks in these drawers are holier than thine, according to the tonsured owners. | You'll never get these drawers open now! - Zamorak Monk. - Go to the Chaos Temple south of Goblin Village and kill a Monk of Zamorak. | File:X mark.svg | |
Solution | Image | ||
Drawers in the north east corner of the Edgeville Monastery, downstairs. You need to kill a Zamorak monk to get a key. (Chaos Temple south of Goblin Village is one location.) | File:Cryptic clue Edgeville Monastery drawer.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
The treasure is buried in a small building full of bones. Here's a Hint: It's not near a graveyard. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
In the small building near the Odd Old Man from the Rag and Bone Man quests. Just northwest of the limestone mine east of Varrock. Dig in the centre of the building. | File:Cryptic clue house full of bones.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
There is no 'worthier' lord. | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Speak to Lord Iorwerth in the elven camp near Prifddinas. Note: If you receive this clue after completing Plague's End, you will not be able to complete it. |
File:Cryptic clue Lord Iorwerth.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This aviator is at the peak of his profession | File:X mark.svg | File:Yes check.svg | |
Solution | Image | ||
Talk to Captain Bleemadge at the top of White Wolf Mountain, he's one of the gnome pilots. | File:Cryptic clue Captain Bleemadge.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This crate clearly marks the end of the line for coal. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crate in the corner of the Coal Trucks' end just North of the Seers Village Pub. | File:Cryptic clue Coal Trucks crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This crate holds a better reward than a broken arrow | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to the Ranging Guild and search the crate behind the arrow salesman. | File:Cryptic clue Ranging Guild crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This crate is mine, all mine, even if it is in the middle of the desert. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crate near the wooden cart with the camel in the Desert Mining Camp, which is south of Shantay Pass. Don't forget your Metal key (acquired by starting The Tourist Trap quest). | File:Cryptic clue Desert Mining Camp crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This cupboard has treasure, pirate pots and corsair cutlery! | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the cupboard in the house east of the Dead Man's Chest pirate bar in Brimhaven. | File:Cryptic clue Dead Man's Chest cupboard.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
This temple is rather sluggish. The chest just inside the entrance, however, is filled with goodies. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the chests at the entrance inside Witchaven dungeon. | File:Cryptic clue Witchaven dungeon chest.png |
Riddle | Key? | Puzzle? | |
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This village has a problem with cartloads of the undead. Try checking the bookcase to find the answer. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Shilo Village and search the bookcase in the building just north of the bridge across the river. Search the north-west bookcase by the door. (The start point of the One Small Favour quest.) | File:Cryptic clue Shilo Village bookcase.png |
Riddle | Key? | Puzzle? | |
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'Throat mage seeks companionship. Seek answers inside my furniture if interested.' | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the drawers upstairs in the Necromancer's Tower south of East Ardougne (Use fairy ring code DJP). (If the door doesn't open then you're at the wrong building, try the tower to the North). | File:Cryptic clue Necromancer's Tower.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Try not to let yourself be dazzled when you search these drawers. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
East Ardougne (north of the gate to West Ardougne) search the drawers on the ground floor of Jimmy Dazzler's house West of the pub. The drawers are in the NW corner of the house. | File:Cryptic clue Jimmy Dazzler's house.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
Try not to step on any aquatic nasties while searching this crate. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to the Fishing Platform by talking to Holgart or Jeb in Witchaven, east of Ardougne, and then search the crate in the shack on the south-west part of the Fishing Platform. (If you have not already visited the Fishing Platform, you must talk to Caroline and bring Swamp paste). | File:Cryptic clue Fishing Platform.png |
W[]
Riddle | Key? | Puzzle? | |
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When no weapons are at hand, then is the time to reflect. In Saradomin's name, redemption draws closer... | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Entrana and search the southernmost drawers in the house directly west of the furnace. | File:Cryptic clue Entrana drawers.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
When you get tired of fighting, go deep, deep down until you need an antidote. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Yanille dungeon (level 40 agility required for proceeding) and fall into the place with the poison spiders, either by repeatedly walking across the balancing ledge or praying at the altar of Zamorak just past the ledge on the right. Search the crate by the stairs leading up. | File:Cryptic clue Yanille dungeon crate.png |
Riddle | Key? | Puzzle? | |
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While a sea view is nice, it seems this church has not seen visitors in a while. Dig outside the rim of the round window for a reward. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig behind the altar in the church (south east Rimmington) and (south west of Port Sarim). | File:Cryptic clue Rimmington church.png |
Y[]
Riddle | Key? | Puzzle? | |
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You can cook food on me, but don't cook any foodles - That would just be wrong. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig by the fire next to Captain Klemfoodle the gnome glider pilot on Karamja (Gandius on gnome glider). | File:Cryptic clue fire next to Captain Klemfoodle.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
You don't need to go hopping mad - or take steps - to get to this treasure: just be totally shellfish. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Dig on the small shell between the basalt rocks (north of Barbarian Assault) and the small obelisk. The shell is small and pinkish, on the north-western tip of the area. Games Necklace recommended. | File:Cryptic clue north of Barbarian Outpost.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
You have all of the elements available to solve this clue. Fortunately you do not have to go so far as to stand in a draft. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the crates in the Elemental Workshop. The Clue Scroll is found in the crate directly east of the centre hatch. | File:Cryptic clue Elemental Workshop.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
You'll need to look for a town with a central fountain. Look for a locked chest in the town's chapel. | Property of the Clocktower Monastery - Go to the Monastery south of Ardougne and kill a monk. | File:X mark.svg | |
Solution | Image | ||
Go to the north church in Varrock and search for a chest. The chest says 'Property of Clocktower Monastery'. Go to the Monastery southeast of the Clocktower (south of Ardougne) and kill a Monk for the key. | File:Cryptic clue Varrock church.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
You will need to under-cook to solve this one. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Lumbridge basement under the kitchen and search one of the crates. | File:Cryptic clue Lumbridge crate.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
You will need to wash the old ash off of your spade when you dig here, but the only water nearby is stagnant. | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Go to Braindeath Island and go through 50% Luke's gate (wear your Ring of charos(a), or bring a bucket (from Captain Braindeath) and open the gate at the bridge). Cross the bridges and climb to the top of the mountain, where you will find a stagnant lake. Dig near the southwest corner. You will need to complete most of The Rum Deal quest to get to this area. | File:Cryptic clue Braindeath Island lake.png |
Riddle | Key? | Puzzle? | |
---|---|---|---|
You'll need to have Doug Deep into the distant past to get to these sacks | File:X mark.svg | File:X mark.svg | |
Solution | Image | ||
Search the northwest sacks near Doug Deeping. He is down the northeastern winch at the Digsite. You will need a rope the first time you do this. Just 'operate' the winch to go down. (Must have completed most of The Dig Site Quest to enter winch) | File:Cryptic clue Digsite.png |
Treasure Trails guide |
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